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Crossmint Embedded Digital Asset Checkout Demo

You will build this demo

Introduction

In this guide, you will build a demo site with nextjs and Crossmint’s embedded digital asset checkout. You can follow step-by-step below or simply clone this repo to be up and running immediately.

Prerequisites

  1. Create a developer account in the Staging Console.
  2. Create a new collection or import yours into the console and have your projectId and collectionId ready.
To integrate in production/mainnet, you'll also need to complete account and collection verification. More information on the production launch guide.
For EVM, this guide uses a collection deployed from the Crossmint developer console, which only requires a recipient parameter. For more advanced contracts, check the SDK reference.

Integration Steps

This guide will start from scratch with an empty Next.js application. You'll install the required @crossmint/client-sdk-react-ui dependency and add the embedded checkout component. To get started:

Set up the Project

1

Create a new Next.js application

If you see this message, type y and press Enter to proceed:
2

Name your app `crossmint-embedded-checkout-demo` and accept the default options

3

Change into the directory created in previous steps

4

Install @crossmint/client-sdk-react-ui

5

Open the project in your preferred code editor

Integrate the embedded checkout

1

Obtain your `projectId` and `collectionId` from your collection detail view in the console

Get projectId and collectionId values screenshot
2

Add a new file named `.env.local` to the root directory of your project

Set your environment variables with the projectId and collectionId values obtained in Step 1
These values are safe to use in the client side of your application and are not considered sensitive.
.env.local
3

Open the `/src/app/page.tsx` file in your editor

Replace the entire contents with the following:
cardWalletPaymentMethods allows you to configure Apple Pay and Google Pay for the checkout. Please ensure that you restrict the experience to only show Apple Pay on compatible browsers and devices. If only Apple Pay is allowed, users will not be able to use the checkout on non-Safari browsers and other incompatible devices.If you are only displaying Google Pay and Apple Pay, an email input is not required. You can set show to false under emailInputOptions. You can also choose to hide the card form if you are only displaying Google Pay and Apple Pay, click here to learn more.
4

Run the application from your terminal

Open the app in your browser with the url http://localhost:3000/. The Crossmint Embedded digital asset checkout will now function correctly, but is missing some important features such as UI updates based on the payment status, and handling error states. The following sections will expand on the work you have done so far to incorporate these missing features.

Organize Project Files

Before proceeding, take a moment to organize the project files as follows:
Create a new components folder within the /src/app folder of your project.Within the new components folder add two new files named:
  1. Crossmint.tsx
  2. CollectionInfo.tsx
Below is the new content for these pages:
Optionally, you can set a collection image to make the demo more visual:
If you want to display a collection picture, download the image below, name it ninjanaut.jpg, and save it in the /public folder.Check your application in the browser again to ensure everything is rendering properly and you don’t have any errors in the javascript console.

Update the UI based on the purchase status

Events will notify you of the purchase processing status. You can use these updates to build interactive experiences. The following steps will show you how to listen to events and update your website based on their content.
Payment events provide updates on the status of payments. You can subscribe by adding an onEvent handler to the CrossmintPaymentElement. The example above already includes the handler in Crossmint.tsx, with logic to log all events to the console.Try it out by opening your javascript console, interacting with the form, and observing the corresponding events being logged to the console.The payment:process.succeeded event will fire when the payment has been successfully captured.
In this step, you will replace the checkout form with a loading component, to notify the user the purchase is in progress.
  1. Create a new file named Minting.tsx, in the same components directory, with the code below.
  2. Update the Crossmint.tsx file with the code on the other tab below.
  3. Download this loading sphere animation, name it sphere.gif, and save it to the /public folder.
Run the app and complete a test payment using the card 4242 4242 4242 4242, with any arbitrary data for the other fields. You should see something like the following flow:
GIF of checkout form being replaced with processing component
Next, you will listen to mint events to get notified when the digital asset has been successfully delivered. These events will return the transaction ID, which you can use to generate a link to view the digital asset on OpenSea, PolygonScan, and Crossmint.To do this, ensure your app matches the directory structure listed below, and update the Minting.tsx file as outlined in the second tab.
For a full explanation of all available events, see the advanced guide.

All Set!

You can now perform an end-to-end test of a purchase in your browser. You should end up with the following successful screen with links to view the digital asset.
Remember this demo is built on staging, so the digital assets will show up on the testnets. To launch on production, check the production launch checklist. You will need to contact Sales to enable the embedded checkout on production.

Next Steps

Now you have a working demo of the Embedded Checkout. If you’re ready to dig into the details of the configuration options and advanced features, check out the following sections:

SDK Reference

Launch in Production

Crypto Payments

Localization

Multi-purchases

USDC support